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Galadriel, Lady Redeemed (10R11)

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Galadriel, Lady Redeemed (10R11) is a Elven Companion from the Mount Doom set.

Revision 4 · Player's Council · 2025-12-13
Collection Info
Title Galadriel
Subtitle Lady Redeemed
Unique Yes
Collectible No
Set 10 - Mount Doom
Rarity R - Rare
Card Number 11
Language EN - English
Revision 4 (Player's Council)
Release Date 2025-12-13
Notes Lists: SXL, EXL
Gameplay Info
Playable Yes
Culture Elven
Side Free Peoples
Card Type Companion
Race Elf
Twilight Cost 3
Strength 3
Vitality 3
Resistance 6
Game Text When Galadriel is in your starting fellowship, her twilight cost is -3.

Fellowship or Regroup: Discard an event from hand to hinder a Shadow condition or possession.

Lore “‘I pass the test,' she said. ‘I will diminish, and go into the West, and remain Galadriel.'”
Technical Info
Wiki Base Card ID LOTR-EN10S011.0
Wiki Release ID LOTR-EN10S011.4
TLHH ID LOTR10011
GEMP ID 10_11
LOTRO Hex ID 6B 68 89 09
LOTRO Image ID 10_011
Revision 3 · Player's Council · 2024-04-21
Collection Info
Title Galadriel
Subtitle Lady Redeemed
Unique Yes
Collectible No
Set 10 - Mount Doom
Rarity R - Rare
Card Number 11
Language EN - English
Revision 3 (Player's Council)
Release Date 2024-04-21
Notes Lists: SXL, EXL
Gameplay Info
Playable Yes
Culture Elven
Side Free Peoples
Card Type Companion
Race Elf
Twilight Cost 3
Strength 3
Vitality 3
Resistance 6
Game Text When Galadriel is in your starting fellowship, her twilight cost is –3.

Regroup: Discard an event from hand to discard a Shadow condition or Shadow possession (limit once per phase).

Lore “‘I pass the test,' she said. ‘I will diminish, and go into the West, and remain Galadriel.'”
Technical Info
Wiki Base Card ID LOTR-EN10S011.0
Wiki Release ID LOTR-EN10S011.3
TLHH ID LOTR10011
GEMP ID 10_11
LOTRO Hex ID 6B 68 89 09
LOTRO Image ID 10_011
Revision 2 · Player's Council · 2023-06-07
Collection Info
Title Galadriel
Subtitle Lady Redeemed
Unique Yes
Collectible No
Set 10 - Mount Doom
Rarity R - Rare
Card Number 11
Language EN - English
Revision 2 (Player's Council)
Release Date 2023-06-07
Notes Lists: SXL, EXL
As mentioned above, GLR is another very common mono Elf choice, although unlike Glorfindel she has not exactly flown under the radar. Our initial X-List errata reduced her ability to only working once per site, but in spite of this she still rubs people the wrong way, which may be a long and salty history speaking more than the specific power level of the card.

Nonetheless, we are taking a second stab at her. Her ability is restored to being a repeatable Fellowship/Regroup action, with the additional cost of an exertion, putting a ceiling on repeated use. The big change however is the alteration of her previously-free starting fellowship inclusion, instead reducing her down to a starting cost of 1.

The cost (more than the tweaks to her ability) should tone down the salty feelings of seeing her on the board: rather than being a fourth companion, played for free, she now represents an investment that requires some other person to be bumped from the starting roster, or else paid for fair and square in the normal manner.

Gameplay Info
Playable Yes
Culture Elven
Side Free Peoples
Card Type Companion
Race Elf
Twilight Cost 3
Strength 3
Vitality 3
Game Text When Galadriel is in your starting fellowship, her twilight cost is –2.

Fellowship or Regroup: Exert Galadriel and discard an event from hand to discard a Shadow condition or Shadow possession.

Lore “‘I pass the test,' she said. ‘I will diminish, and go into the West, and remain Galadriel.'”
Technical Info
Wiki Base Card ID LOTR-EN10S011.0
Wiki Release ID LOTR-EN10S011.2
TLHH ID LOTR10011
GEMP ID 10_11
LOTRO Hex ID 6B 68 89 09
LOTRO Image ID 10_011
Revision 1 · Player's Council · 2021-04-30
Collection Info
Title Galadriel
Subtitle Lady Redeemed
Unique Yes
Collectible No
Set 10 - Mount Doom
Rarity R - Rare
Card Number 11
Language EN - English
Revision 1 (Player's Council)
Release Date 2021-04-30
Notes Lists: SXL, EXL
Decipher Notes:

Galadriel, Lady Redeemed has proven over time to be too cost-effective at counteracting too broad a range of possible strategies. Much like Legolas, Dauntless Hunter (4R73) before it was added to the X-List, this Galadriel's impact on the tournament environment could be seen in the shrinking number of decks making any serious use of Shadow conditions (and possessions). Removing Galadriel from the Standard format makes way for many dozens of possible condition-oriented strategies to become competitive.
Oh, GLR. Has there ever been a more controversial card?

GLR is in an awkward spot. On the one hand, she's an apex predator that synergizes far too well with Círdan, The Shipwright (10R8) and other Elvent staples. On the other hand, she's an apex predator that helps keep Corsairs, Grond, and others in check.

In the end, we have restricted her ability usage to once per phase. We will come for her again in the future, but not until the the cure isn't worse than the disease.

Gameplay Info
Playable Yes
Culture Elven
Side Free Peoples
Card Type Companion
Race Elf
Twilight Cost 3
Strength 3
Vitality 3
Game Text When Galadriel is in your starting fellowship, her twilight cost is –3.

At the start of the regroup phase, you may discard an event from hand to discard a Shadow condition or Shadow possession.

Lore “‘I pass the test,' she said. ‘I will diminish, and go into the West, and remain Galadriel.'”
Technical Info
Wiki Base Card ID LOTR-EN10S011.0
Wiki Release ID LOTR-EN10S011.1
TLHH ID LOTR10011
GEMP ID 10_11
LOTRO Hex ID 6B 68 89 09
LOTRO Image ID 10_011
First edition · Decipher
Collection Info
Title Galadriel
Subtitle Lady Redeemed
Unique Yes
Collectible Yes
Set 10 - Mount Doom
Rarity R - Rare
Card Number 11
Language EN - English
Revision 0
Notes Lists: SXL, EXL
Gameplay Info
Playable Yes
Culture Elven
Side Free Peoples
Card Type Companion
Race Elf
Twilight Cost 3
Strength 3
Vitality 3
Game Text When Galadriel is in your starting fellowship, her twilight cost is –3.

Fellowship or Regroup: Discard an event from hand to discard a Shadow condition or Shadow possession.

Lore “‘I pass the test,' she said. ‘I will diminish, and go into the West, and remain Galadriel.'”
Technical Info
Wiki Base Card ID LOTR-EN10S011.0
TLHH ID LOTR10011
GEMP ID 10_11
LOTRO Hex ID 6B 68 89 09
LOTRO Image ID 10_011
Translations
DE - German
Card Name Erlöste Herrin
Game Text Wenn Galadriel Teil deiner Anfangsgemeinschaft ist, reduzieren sich Ihre Kosten um 3.

Gemeinschaft oder Sammeln: Lege ein Ereignis aus deiner Hand ab, um einen Schatteneffekt oder eine Schattenausrüstung abzulegen.

Lore "Ich bestehe die Prüfung", sagte sie. "Ich werde schwächer werden und in den Westen gehen und Galadriel bleiben."
FR - French
IT - Italian



Strategy[edit]

GLR is the one of the most controversial cards ever released, with many players either loving or hating her. She's free in a starting fellowship, so you can always use her in a deck, even if it's not an Elven deck. She converts any Elven event into condition or possession discard, which helps with cycling, and with enough events, she can be used to wipe out an opponent's support area. She serves as an easy counter to Grond, Hammer of the Underworld (8R103), which is otherwise a difficult card to deal with, and she can even get rid of cards like Hides (4R19), which Dunland depends on to counter archery. She also has natural synergy with Círdan, The Shipwright (10R8) who benefits from having Elven events in the discard pile.

Despite having an effective twilight cost of 0, and being a powerful source of condition and possession discard, GLR has several weaknesses. First, she can only discard conditions/possessions that were played that turn in the Regroup phase, which may not be enough to prevent the damage of cards like They Stole It (6R46), Promise Keeping (8R24) or War Club (4U36). Second, she consumes Elven events to trigger, so if you're being forced to use her all the time, you won't be able to use the events for their intended purpose. Third, depending on your deck size and the number of shadow players you're up against, you may not have enough events to deal with all their support areas, particularly if they playing Besiegers, who are very condition-happy. Fourth, she is extremely weak, to the point that she can't really fight, but is still taking up a slot in your Fellowship (and adding twilight when you move), which leaves you with few fighters unless you go over the 6 companion limit. Fifth, she only really works against support area possessions, and not ones attached to minions (unless you're double-moving). Sixth she's useless against conditionless/possessionless shadows. Finally, she is vulnerable to being assassinated by shadow assignment abilities (listed below) or Terrible as the Dawn (3R103).

Strengths and Weaknesses[edit]

Strong Versus...[edit]

Weak Versus...[edit]

  • If you do not want to include Terrible as the Dawn and a Sauron splash, then consider the following list of ways one might contend with GLR in the Movie Block format:


Alternate Personas[edit]

Portrait Name Game Text
Galadriel, Lady of Light (1R45) At the start of each of your turns, heal up to 3 allies whose home is site 6.

Fellowship: Exert Galadriel to play an Elf; that Elf's twilight cost is -1.

Galadriel, Lady of Light (1R45) At the start of each of your turns, heal every ally whose home is site 6.

Fellowship: Exert Galadriel to play an Elf for free.

Galadriel, Lady of the Golden Wood (3R17) At the start of each of your turns, you may heal another Elf.

Each time the fellowship is about to move to an opponent's site during the Fellowship phase, you may exert Galadriel to replace that site with a forest of the same site number from your adventure deck.

Galadriel, Lady of the Golden Wood (3R17) At the start of each of your turns, you may heal another Elf.

Fellowship: Exert Galadriel twice to play the fellowship's next site if it is a forest (replacing opponent's site if necessary).

Galadriel, Lady of the Golden Wood (3R17) At the start of each of your turns, you may heal an Elf.

Fellowship: Exert Galadriel to play the fellowship's next site if it is a forest (replacing opponent's site if necessary).

Galadriel, Keeper of Nenya (6R18) At the start of each turn, heal Galadriel. Skirmish: Exert Galadriel to discard the top card of your draw deck. If it is a Shadow card, make a minion skirmishing an Elf strength –3.
Galadriel, Bearer of Wisdom (9R+14) While Galadriel bears an artifact or The One Ring, she is resistance +1 for each companion you can spot.
Galadriel, Bearer of Wisdom (9R+14) While Galadriel bears an artifact or The One Ring, she is resistance +1 for each companion you can spot.
Galadriel, Sorceress of the Hidden Land (13R15) To play, spot 3 Elves.

Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each card revealed. ​